Friday 20.09 | ||
13:00 |
Doors open, registration | |
13:30 |
Opening of the event | |
13:45 |
Pitches: 2 minutes each | Sign up to pitch at sign-in desk |
14:45 |
Forming teams, everyone will choose their favorite idea. Teams begin working! | |
15:30 |
Workshop: Game design or business design | Marianna Krjakvina, CMO at Creative Mobile |
17:00 |
Workshop: Alternative monetization methods | Jarrod Epps, Founder & CEO at CashPlay.Co |
19:00 |
Dinner | |
24:00 |
Venue closes |
Saturday 21.09 | ||
8:00 |
Venue open | |
9:00 |
Light breakfast | |
10:00 |
Workshop: LTV > CPI: Marketing a mobile game profitably with analytics and data-driven design | Eric Seufert, Head of Marketing at Wooga |
12:00 |
Workshop: Gamification | Edvin Aedma, Game design teacher at University of Tartu |
13:00 |
Lunch | |
14:00 |
Workshop: Payment solutions | Tarvo Topolev, Business Development Manager at Fortumo |
16:00 |
Workshop: From acquisition to engagement to monetization: managing the user lifecycle | Ville Heijari, General Manager of Europe at PlayHaven |
18:00 |
Workshop: UX and playtesting | Rene Rebane, Senior UX architect at Trinidad Consulting |
19:00 |
Dinner | |
24:00 |
Venue closes |
Sunday 22.09 | ||
8:00 |
Doors open | |
9:00 |
Light breakfast | |
10:00 |
Workshop: How to pitch | Lauri Antalainen, Partner at GameFounders |
12:00 |
Workshop: Discoverability and mobile app marketing | Sonja Ängeslevä, Blackberry/ IGDA Finland |
13:00 |
Lunch | |
13:30 |
Submit final slide deck | |
14:00 |
Final presentations begin | |
16:00 | Closing remarks / winners are announced | |
18:00 | Venue closes |
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